Saturday, January 9, 2016

This has been on the back burner for a while now and realized I haven't done anything with it in a while so decided to go ahead and finish it up soon.

Inked the rest of them and Flatted. I planned to put them into a scenery.

It's still a work in progress.

Thursday, December 4, 2014

Saberhawk



Another model request, mostly done in zbrush starting from Zspheres. Added wings and mouth in maya. Not quite finished but I have a clear path on how to do it after a bit of research.

Thursday, October 23, 2014

A Desert Monitor/Armadillo lizard mix I sculpted out at someones request.

Thursday, September 5, 2013

Werewolf WIP

I've been recently working on a model that I planned to rig from scratch and wanted to try out something besides the normal T-pose. I've heard that having characters in more of a rested position makes for a more natural looking animation and with this I think I've taken it as far as a rested position could go for animation. If it ends up animating the way I expect, I'll be happy but I don't plan on it going so well and will probably end up posing it again, adjusting it accordingly after I see how things look movement wise.

This is the Low Poly I'll most likely be going with, i'm planning on having a tattered jacket on him besides just plain fur and beefy muscles.
And this is what I have so far for the Hi-Poly, I plan to figure out how to link both the high and low poly so i'm able to animate the Low Poly without looking at the Hi.

Sunday, April 28, 2013

Edited Demo Reel







Finnally graduated from college and came out the gates with high hopes for all the free time and what I would do with it. I started off running but thanks to the new monster hunter game on the 3DS and a missing wacom tablet pen leading to slight depression, things have slowed to a crawl. I ordered a new bamboo tablet, same model but with a white color. (Promises to take care of it) But I hope I run across my old black pen soon, the tablet misses it.

I did get a few things done within the small burst of artistic enthusiasm after graduating recently...

Pokemon Fan Art.... Yup, had this set aside to do for quite some time but the onslaught of projects and pressure to graduate kept me rather occupied. I plan to ink and color every single one and put them into a scene. Each of these represent one of the ones I have on my game but I won't go into detail. 





I've started inking them with photoshop. This approach is rather new to me since it involves using the pen tool and my usual method is to use Illustrator. I decided to try it out since I saw one of my friends do it this way. 
This is the second try, much better in my opinion but it can only get better. For now though I think i'll stick to Illustrator since it's a LOT faster to ink on there even though I loose some of the attention to detail. I'll see if I can't keep the line quality from being too much out of my control though.

More to come.