Wednesday, October 19, 2011

UDK







Feeling my way around after watching a few tutorials

Sunday, September 11, 2011

Mech Model





Spec redone for texture

Red Team themed texture



Base Spec



NM and AO

High Poly, I think need to make the feet a little bigger.
UV's

My low poly model, so far so good.
I decided to challenge myself for my class final and take on modeling a Mech. I'm not sure about the artist name myself but the file I have has the name Eliot Lilly on it so I'm guessing that's them.

Thursday, July 21, 2011

Crate Design








 Final crate texture

Spec Map





The crates original design with a little mud tossed on it since it looked kind of boring by itself.



Tried my hand at a very old, grunged and faded texture for the crate. Next I'll make a texture more accurate to the crates original design.



NM and AO



Sub-Div High Poly version of crate

UV Map for low poly crate
Added a few extra details to complete a low poly model of crate

Completed Proxy Model of the crate below using the top right image for reference.

 Reference for below crates
Disclaimer - I do not own this design or know the creator of this picture